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Post by Deleted on Jun 19, 2022 7:05:49 GMT -5
I did make a 2P5+5T kind of switch with the cheap S-Type/Alpha Switches i think they are called Trying to see if i can push it to do a bit more than it should be tighting up the connections +Neck is always connected to OUTPUT and -Bridge is always Connected to GROUND nn G1 MM // mm GG -- nn G1 MB // mm O1 -- nn OO MM // mm G1 BB mm O1 BB // MM G1 n2 BB OO -- // nn G2 O1 nn=-N .. MM=+M .. mm=-M .. BB=+B OO=Output GG=Ground 1) Neck, 2) Neck+Middle, 3) Middle, 4) Bridge+Middle, 5) Bridge and with a 4P2T (Toggle or S1) , with the Commons being 1) Ground state 1&2, 2) -Neck State 1&2 3) Output State 1&3, 4) Common state +M&+B So when switched (IN THEORY!) 1) Neck x Middle, 2) Neck x Bridge, 3) Middle x Bridge, 4) Neck x Middle x Bridge, 5) Neck + Bridge just working on the PCB now (sadly i forget to AUTO SAVE and FLIPPED Up so doing it all AGAIN) at a bit of Pain but made it so that N+ can hook up to the Output next to N-, M+ and M- next to each other as well as B+ next to Ground for B-. Also N- is near N1 and N2 so you can take a Stand off from N- to the Common for the Poles with the N1 & N2, sadly B+ and M+ are not next to each other to go to their Poles and the Common Back out to C, Ground is Next to G1 and Output next to its O1 so if i get 30 Printed off, see if i got it in the right location (AGAIN!!) I owe Fretz some boards plus my 2P5+5T, see if they are robust enough i think i'll make one with Terminal Blocks but narrow it down to 12, so 6 on each side maybe of under the board (once did 7-8 under the board, maybe 6 and 2x3s on the side)
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Post by Deleted on Jun 24, 2022 14:13:50 GMT -5
Moved things around so only needs 2Pole 2P2T Going to work on a 6Way as well .. i hope to use a 2Pole again cant figure out a way .. 3 Cores and 3 Cores on each side so Example N+M would be n G M && m O - where n Is the -N and sent to Ground (G) in this case +M is also linked with n G M so it also goes to Ground (G) and on the other side -M is to Output (O) with the - as a blank space +N is ALWAYS hooked to Output (O), this limits the amount of connections needed and -B is ALWAYS hooked to Ground (G) Does still mean that Middle and Bridge can be Phased before they come in to this switching system. I normally have G1 && G2 along with O1 && O2 but i need to save space and O2/G2 are not used as much so wanted to tyre Om and Gm as some thing different to see if i can limit the Switch Pole needed, ie with the 5way i got it down to just needing a 2P2T .. Dream to need it for this too but at current i only got it to 3 Pole what isnt much good 2 OR Nothing as its 2Pole or 4Pole If you can get a Convertion from the Normal N, N+M, M, M+B, B, B+N to Each of the others NxM, NxB, MxB, NxMxB and N+M+B ASWELL as KILL as i do have 6 possible out comes to replace So Ground hooks up to Output, Im off to bed 23:22 .. ill draw out the New 5way one that only needs 2Pole Switch later Check my Results of the Gm and Om .. also see if i can play maybe GB or OB because i dont think that GM and BM would have much differences than Gm and Bm had really as alowed it to flip over.
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Post by Deleted on Jun 25, 2022 9:39:18 GMT -5
Hope that this is correct, looks it but i should come back to it at a later date with fresh eyes Normal 5way Lever Alpha/Cheap Type-S Switch with a new board doess the Normal N,N+M,M,M+B,B but with a 2P2T it also gets NxM,NxB,MxB,NxMxB and N+B so i guess with Two Phase switches on the Middle/Bridge and some 2P2T to flip it in to Series Mode does basically what the Brian May circuit does i dont think you need 3 Phases switches TOP half is how it is Laid out in the PCB BOTTOM Half is how it looks if you want to read it as Left and Right side at Oppsites to each other --------------- as for the 6way with Added N+M+B an Kill Locations sadly there is no way i can think of without using a 4P2T Switch but the S1 Switch is one so looks like its a possible
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Post by unreg on Jun 25, 2022 13:39:04 GMT -5
Sir @angellahash, your second image is missing a yellow ‘n’ box on the right side of the upper row.
I italicized missing bc I don’t understand why it’s missing; but at the same time, my lack of knowledge doesn’t prove that the yellow ‘n’ box IS missing. Just thought it may be helpful to know about that extra vacant box.
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Post by Deleted on Jun 25, 2022 16:09:31 GMT -5
Dam WELL WELL SPOTTED i misted off the n (-N) in the Reversing Stage and there for on the making it THANK YOU need to print them out to see if the Location holes in the correct place i keep messing it up of late
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Post by Deleted on Jul 10, 2022 16:26:00 GMT -5
Heat is killing me 1) nB G1 // M O3 // m G3 2) nM G1 // m O1 // B O3 3) BM G1 // nm O1 // G3O3 4) O23 m G1 // MB O1 // n G3 5) n G23 // mB O. // M G3 Works off a 4P2T on/on/on One half to ground and the other to Output For ground I'll have a G1, G23 and G3 For output I'll have a O1, O23 and O3 The G12 and O12 are Not Connected The hope that this will give 1) N. // NxB. // (NxB)+M 2) N+M // NxM. // (NxM)+B 3) M. // NxMxB // Kill 4) M+B // MxB. // (MxB)+N 5) B. // N+B. // N+M+B Would mean a making 3 pole lever switch 3P5+5T ------- Just trying to see how this would work with a normal 5T switch , basic is 8P as I have to tie the commons together. Can drop this down to 7P is make 'n' a common on its own, along with 'm' (and m in position 3 appears with n, so I've added a 'm' to O3 G3 m because it doesn't matter what goes with this as its a kill switch anyway.. {they all float down here} once its dead it stays dead and grounded) 7P5T whooo www.ebay.co.uk/itm/324423910471www.amazon.co.uk/sourcingmap-Position-Channel-Selector-Rotary/dp/B00PZM7AOMThis weights a dam lot and it's PHAT www.mouser.co.uk/ProductDetail/Grayhill/71BD30-02-1-AJN?qs=ls7QRyWmRk7JXZdP1m%2FL4w%3D%3D&mgh=1&vip=1&gclid=Cj0KCQjw8amWBhCYARIsADqZJoXaajI154TKi-ffs4U-uEt1JDktBked_vCV3CjJLXe-4-Yl5Rz7ZNcaAiSsEALw_wcBI've had some these and they are small but hight in $$, I think each wafer is 2P5T so would need 4 wafers meaning 8P5T That is if doing this via a rotary switch ----------- I wonder if just putting two Alpha Switches back to back and having a knobs that pulls both of them
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Post by Deleted on Jul 13, 2022 13:12:34 GMT -5
+M 1.O3 not 1.O1 This i BELIEVE will give you The hope that this will give 1) N. // NxB. // (NxB)+M 2) N+M // NxM. // (NxM)+B 3) M. // NxMxB // Kill 4) M+B // MxB. // (MxB)+N 5) B. // N+B. // N+M+B down side is i NEED 5 POLES all because of the Sucky KILL BILL in Position 3 O3 and G3 (Cheated by using O23, if it was O2, because of the G3 it will not KILL!!) and Position 4 where i need O23 m G1 , as i dont want to HI-JACK G1 connection all along the LINE, JUST in Position 4 i can Hi-JACK it This is why i need .. THE FIFTH POLE Position 5 for -M i think maybe best to change to O3 just to tidy it up a bitIf you are doing a 5P5T switch, on my redesigned one you would have to keep it as Output 1) nB G1 // M O3 // m G3 2) nM G1 // m O1 // B O3 3) BM G1 // nm O1 // G3O3 4) O23 m G1 // MB O1 // n G3 5) n G23 // mB O // M G3 If i could Ditch another POLE it could do as a Dan Armstrong Like PLUS
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Post by Deleted on Jul 13, 2022 13:42:31 GMT -5
4P5T with a 4P2T on/on switch to give The hope that this will give 1) N.. // NxB 2) N+M // NxM 3) M.. // NxMxB 4) M+B // MxB 5) B.. // N+B just N+M+B for a Brian May Like
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Post by Deleted on Jul 23, 2022 14:03:03 GMT -5
anyway 4P2T On/On/On switch so 2 for Ground and 2 for Output Normal 1. N, 2. N+M, 3. M, 4. M+B, 5. B Series 1. NxB, 2. NxM, 3. NxMxB, 4. MxB, 5. N+B Extras 1. (NxB)+M, 2. (NxM)+B, 3. KILL, 4. (MxB)+N, 5. N+M+B
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Post by Deleted on Aug 6, 2022 8:18:47 GMT -5
Well one side works on a damaged board so I'll get some new ones made and the five way board Ordered new boards Ill order the 5Way 3P next time around as i have to design a new Cog for that to get the 4 poles IF all goes well BACk on to another project
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Post by Deleted on Sept 10, 2022 11:38:37 GMT -5
Well the 5way with 2P2T seems to do what it should and clicks in all the right places
Normal 1. N, 2. N+M, 3. M, 4. M+B, 5. B
Series 1. NxB, 2. NxM, 3. NxMxB, 4. MxB, 5. N+B
Also my 2P5T+5 seems to work
_____ Sadly my cog is still having problems
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Post by unreg on Sept 10, 2022 15:50:45 GMT -5
Again, I have no idea what I’m looking at, but just think it’s odd that you have a single yellow O box here. Most of the other colors are in even numbered groups. So, I was guessing that a green colored box makes a connection to a green colored box. Yet, you have only 1 yellow O box, so, in my weird brain, that can’t be connected to anything. However, this is commenting on an old post of yours. So, maybe it’s guaranteed to be pointless? Edit: Ooh, maybe yellow O connects to light orange O23?
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Post by Deleted on Sept 11, 2022 6:06:19 GMT -5
O = Output O1 = Output state 1 O2 = Output state 2 G = Ground G1 = Ground state 1 G2 = Ground state 2
... G23 as you could guess is for a on/on/on for states 2 and 3
___ Guess complex for most as its 3P5T x 3
Glad I never shown my rotary switches .
I post because You spotted a error what I didn't.. it wouldn't cost me a lot and set me back ...
___ Once designed a changing bleed system and a guy said why bother... why make new circuits .. with limits .. I move the limits to suit me.. guess without this thinking we wouldn't have moved on as humans .. hearts.. lets arms
_____ B ,n ,G1// M ,n ,G1//O1,m ,G2 B ,m ,G1//O1,M M ,O2,G1//O1,m n ,M ,O2//X ,B ,n M2,n ,G //X ,B ,O Dan Armstrong with a 4P2T NxB, NxM, NxMxB, MxB, Kill, N+M+B Where X is Output/-M
B ,n ,G1// M ,n ,G1//O1,m ,G2 B ,m ,G1//O1,M M ,O2,G1//O1,m n ,O ,G2//G2,O ,B M2,n ,G //m2,O ,B Brian May with a 4P2T NxB, NxM, NxMxB, MxB, (N+M)xB, N+M+B
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Post by unreg on Sept 11, 2022 18:17:53 GMT -5
I post because You spotted a error what I didn't.. it wouldn't cost me a lot and set me back ... Joyful that it won’t cost much or set you back! 😀 Sry if it came across as condescending. Before leaving college I took an electrical engineering class and made a B! One of the final tasks was to individually create a binary subtraction circuit. Your colored boxes remind me now of the types of diagrams we had to create. Thankfully, my circuit successfully passed all the trials! Praise God!! You are in the position of some type of electrical surgeon constructor. I’m obviously in the position of an unskilled observer. So, I definitely don’t mean to be rude. Was just looking and saw “something”.
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Post by Deleted on Sept 12, 2022 2:37:30 GMT -5
The Colours where just there to make it easy to see the O,N,M,B and G Yellow to Red Output Greens Ground and the Blues to Purple the Inputs (Pickups) Used Orange, Red and Yellow so i had to pick some thing that didnt look the same for O23 but really it should be near O1 and O3 in colour so i guess if O1 was LIGHT Orange and O23 was Darker Orange with O3 being Red may suit ---------------------- Just need some where to HOLD this, theory a 4P6T with a 4P2T (On/On/On) N, N+M, M, M+B, B, B+N NxB, NxM, MxB, NxMxB, Kill, N+M+B (NxB)+M, (NxM)+B, (MxB)+N, (M+B)xN, (N+M)xB, (N+B)xM G12 G3 // G1 G23 _//_ O1 // O2 // O3 // O12 // O13 Two for Ground and Three for Output ___________ May have to scrub the 4 poles in its current state. The location posts for the arm snap too easy because of how this it gets Ever change the post or give the arm far more support. Making the Arm Snug but able to flip sides .
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Post by unreg on Sept 12, 2022 9:56:11 GMT -5
Used Orange, Red and Yellow so i had to pick some thing that didnt look the same for O23 but really it should be near O1 and O3 in colour so i guess if O1 was LIGHT Orange and O23 was Darker Orange with O3 being Red may suit Actually there are many different shades of orange to use. You could use a site like: www.color-meanings.com/shades-of-orange-color-names-html-hex-rgb-codes/Usually graphics programs will have a text box, somewhere on the color selection screen, that allows you to enter a 6 digit hex code. The color hex codes are represented on that site by a leading #. Just don’t enter the # in your graphics program. Actually, there are more than 130 shades of orange. Say you like their “Rust” #8D4004. You can make that lighter by entering #8E4105… The color hex codes are set up as #RRGGBB. Each of the 3 values, Red, Green, and Blue, are two digit hexadecimal numbers. (00 to FF… FF == 255... so 256 steps from 00 to FF inclusive.) Changing each of those 3 values by the same amount will provide you with a different shade of the color you’re adjusting. #000000 is black; #FFFFFF is white. Perhaps your graphics program just allows decimal values for color selection. Then, just use the RGB values found on ^that site. RGB values are exactly the same as HEX values… except that RGB values are decimal versions of the two digit hexadecimal numbers AND the decimal values are separated by commas.
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Post by Deleted on Sept 21, 2022 12:50:26 GMT -5
Well I got a 3P6T Should be 4P6T but one side (top) is off key a bit
Faults 1 pole isn't working I think some of the posts knows need to be thicker so it holds it in place The two location posts to the side and the one that goes via the PCB. Because of these faults the ball that clicks it in to location Is pushing the cog. I've put a packer in to Try and force the cog back in to place (about 0.74mm)
If I can get the six way to work, I can do Dan Armstong or a Brian May switch system (Brian May still world Need phase switching)
Already have a 2P5T+5 and a 5way 2P2T (N, N+M, M, M+B, B // N×M, N×B, M×B, N×M×B, N+B)
Hope to ship some out soon for someone to test.
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Post by stevewf on Sept 22, 2022 10:27:40 GMT -5
Hope to ship some out soon for someone to test. Happy to help with testing new switches - with the understanding that it might take some time, as my free time is a bit limited. I've got some 4P2T switches on hand for testing the above scheme. Oh, and yes, I have an SSS guitar to test it on . BTW, I've been looking, hoping, giving-up-on-finding a 5-way 6-pole blade switch - like a "standard" super switch, but with more poles. Is there hope? -Steve
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Post by Deleted on Sept 22, 2022 14:36:55 GMT -5
Once I've sorted the 6/7way may hope is is for a 4P7T+7+7
As the claw that travels over the tracks is 4 prongs. This means in theory you could have three different lots going to one common (I have to keep one common as it's too small to break up )
Also the problem with this is (7+7+7+1)×4 {lol I did get carried away and put 7×7×7×4 and nearly pee myself} 22×4 =88 Input/Outputs .. Lot of pads
The 6way would be ONLY 76!! Hmm anyway see what I can do with them .. IF my COG works or if it would just crap itself and die after too many usage .
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Post by Deleted on Sept 24, 2022 14:57:11 GMT -5
I got a 4P6T working By error I think there is too much movement in the cog I have to Push the dam cog to get it to connect ak Flip All good. I got to fix the cog a bit more
Location bit works thanks to packers pushing the cog back in Clicks in to location ok I am being rough with it.
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